SKTextBlobBuilder.AddHorizontalRun
- void AddHorizontalRun(const(ushort)[] glyphs, SKFont font, const(float)[] positions, float y)
- void AddHorizontalRun(SKPaint font, float y, ushort[] glyphs, float[] positions, string text, uint[] clusters)
- void AddHorizontalRun(SKPaint font, float y, ushort[] glyphs, float[] positions, string text, uint[] clusters, SKRect bounds)
- void AddHorizontalRun(SKPaint font, float y, ushort[] glyphs, float[] positions)
- void AddHorizontalRun(SKPaint font, float y, ushort[] glyphs, float[] positions, SKRect bounds)
- void AddHorizontalRun(SKPaint font, float y, ushort[] glyphs, float[] positions, byte[] text, uint[] clusters)
- void AddHorizontalRun(SKPaint font, float y, ushort[] glyphs, float[] positions, byte[] text, uint[] clusters, SKRect bounds)
- void AddHorizontalRun(SKPaint font, float y, const(ushort)[] glyphs, const(float)[] positions)
- void AddHorizontalRun(SKPaint font, float y, const(ushort)[] glyphs, const(float)[] positions, const(byte)[] text, const(uint)[] clusters)