SKShader.CreatePerlinNoiseTurbulence

Undocumented in source. Be warned that the author may not have intended to support it.
  1. SKShader CreatePerlinNoiseTurbulence(float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed)
  2. SKShader CreatePerlinNoiseTurbulence(float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, SKPointI tileSize)
    class SKShader
    static
    CreatePerlinNoiseTurbulence
  3. SKShader CreatePerlinNoiseTurbulence(float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, SKSizeI tileSize)

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